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Endless sky fleet creatioon
Endless sky fleet creatioon







endless sky fleet creatioon

So, I've been trying to figure out the best way to outfit the Emerald Sword, and I've been mostly focused on the engines and power supply. Is it fun to have this space hotrod? Absolutely! (Edit, updated to reflect changed power systems, less defense stuff now, but a bit more power generation, if you swap a medium for a small Systems Core, it makes room for an MHD!) Is it probably absurd to invest this much in a Falcon when I can reach so much more with a Jump Drive? Probably. Power: 1 Double Plasma Core, a Ka’het MHD Generator, and a Crystal Capacitor in addition to the Systems Core power storageĮngines: 1 Smelter-Class Thruster, 1 Smelter-Class Steering, 1 Forge-Class Thruster, and 1 Benga Atomic Thruster, and a Jump Drive. In the turrets, I have 2 Korath Disruptors, a Korath Slicer Turret, and a Chameleon Anti-Missile (which is a bit anemic compared to the other weapons, but I had to sacrifice somewhere…)įuel: 1 emergency ramscoop, 1 fuel processor. Starting with weapons, she’s got 4 Inhibitor Cannons in the fixed mounts. (Haven’t done Wanderers yet, so don’t have their reactors available for use, but got most of everything else.)

ENDLESS SKY FLEET CREATIOON FREE

Fun ship, always been very fast, definitely a “space hotrod” with the massive engines.įast forward to now, I’ve finished the Free Worlds Campaign, gotten the Emerald Sword and harvest all manner of alien tech.

endless sky fleet creatioon

She used to be my flagship for a long time, originally captured her from the rival archaeologist/antiquities smuggler from one of the Rim Archaeology missions. So, I’ve got this old Marauder Falcon named F.S. The Steam release will happen whenever MZ has time for it, until then we can work on reducing the time you have to wait for v0.9.15. However, due to undisclosed reasons, the periods between us finishing up a release and MZ publishing it have grown from weeks to months months during which development is significantly slowed down.Īfter another such period, tehhowch has decided to move things forward by publishing a release on the one platform we control - GitHub - so we can move on with development. When we need a release to be published, typically we'd tell MZ, the game's creator, about it, and he would do the actual publishing at the earliest opportunity. The long version:įor historical reasons, we as a community do not yet have access to Steam and a few other release platforms, such as the Ubuntu PPA. Releases on other platforms will follow at some point in the future. See the release page for more info & downloads. It contains a bunch of fixes compared to v0.9.13, but no new features. V0.9.14 has been released on GitHub only. A proper post will follow once that happens. I was made aware that many users might not have noticed it due to the missing steam announcement, so here it goes - even though said announcement is still missing.









Endless sky fleet creatioon